Interview with WildStar Creative Director Chad Moore!
What exactly is the Nexus Saga? How does the narrative team build their stories? What can we look forward to experiencing in the months ahead? For the answer to all of these and more, check out this in-depth interview!
During Gamescom, I got the chance to interview three of Carbine’s development team:
Lead Content Designer Megan Starks
Lead Client Engineer Jon Wiesman
Technical Design Lead Nick Roth
The interview is in two parts, with Part 1 here and Part 2 just here, and covers a wide range of topics focusing on their individual areas of expertise.
That’s not all either - I also managed to get a preview of WildStar’s upcoming content, including the Defile and Shade’s Eve Holiday Event.
And the photo above? That’s Anlath and Jan, the UK and German community managers, providing commentary during the WildStar Battle Royale on Twitch. You can find more images in the Flickr gallery right here.
I’ve been running a competition over here to win some tasty WildStar swag! All you have to do is mail in a screenshot of your character looking fancy to be in with a chance. Closing date is next Friday (5 Sept), and unfortunately, it’s only open to players in the EU. Full details are over on the competition page!
As an ex-journo turned internet-monkey, I’ve spent the last week carefully toying with the idea of producing a video about the belief that the traditional games media is ethically compromised and/or corrupt.
After much consideration, I’ve decided that this would be a massive waste of time…