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Everything from Gamescom!

So, barring a few items that are still going up, here’s a list of everything I came back with from Gamescom. Enjoy!

WildStar mega-interview!

During Gamescom, I got the chance to interview three of Carbine’s development team:

  • Lead Content Designer Megan Starks
  • Lead Client Engineer Jon Wiesman
  • Technical Design Lead Nick Roth

The interview is in two parts, with Part 1 here and Part 2 just here, and covers a wide range of topics focusing on their individual areas of expertise. 

That’s not all either - I also managed to get a preview of WildStar’s upcoming content, including the Defile and Shade’s Eve Holiday Event.

And the photo above? That’s Anlath and Jan, the UK and German community managers, providing commentary during the WildStar Battle Royale on Twitch. You can find more images in the Flickr gallery right here.

Oh, and one final note! Don’t forget to enter my WildStar Gamescom swag competition if you haven’t already!

The End of Gamers

dangolding:

The last few weeks in videogame culture have seen a level of combativeness more marked and bitter than any beforehand.

First, a developer—a woman who makes games who has had so much piled on to her that I don’t want to perpetuate things by naming her—was the target of a harassment campaign that…

Another compelling read about the shift over the last few months and years. Insightful and worth exploring to the end.

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